Role: Interactive Director, Site Art Direction & Design, Flash Development, Site Development (click for additional credits)
Awards: Cannes Merit 2006, New York Festivals 2006 Bronze, Webby Awards Finalist 2006
Role: Art Director & Designer (click for additional credits)
Part of the MOMA San Francisco Millinium Exhibition, 2000
Thanks for visiting my portfolio site. The work I’ve shown above represents some of my favorite work I’ve done. If you'd like to see more, you can view the previous version of my portfolio.
Although I find it a poor use of the word, I'm a "creative" who's worked primarily in the ad world. I do art direction, writing, design, coding as I work on solving a marketing problem. (On a side note, my view on applying the word creative to those traditionally in the creative department is that it doesn't give credit for creative thinking across the agency.)
Advertising, especially the digital variety, has been a fortuitous career choice. It has allowed me to indulge several passions of mine -- technology, pop culture and the desire to deconstruct things to see how they work.
I’ve always been fascinated by technology. I programmed my first video game in 1982. I was a regular member of the BBS scene in Columbia, Missouri in 1988 and sent my first email on the internet in 1989. I've torn apart and actually rebuilt a variety of computer and video games. I currently write a blog called SuperGeekery that discusses technology, gadgets, pop culture and advertising.